Introduction to Game Programming

An introduction to the application of programming methodology to the production of computer and video games, including user education, algorithms, display methods, and sound. This course will begin with two-dimensional games using available standard program libraries.

Not offered on a regular basis.

Bulletin:
http://bulletin.uga.edu/CoursesHome.aspx

Credit Hours:
4
Prerequisites:
CSCI 1730
Prerequisite or Correquisite:
CSCI 2720